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Sales Training Gamification - Online Debate

Gamify the way of training sales outside the conventional with a focus on quick and winning arguments.

*Select English Subtitles

Audience

Sales consultants and sales managers

Responsabilities

Development of the Game's Rationale and Dynamics
Creation of the Online Debate Platform
Implementation of the Training

Tools used:

Powerpoint | Genially | Articulate | Teams / IA Canva -AI AVATARS

Main Challenge

Aprimorar as habilidades de argumentação, persuasão e conhecimento técnico da equipe de vendas.

Accelerate Sales in Short Visits: Limited sales time requires concise and persuasive arguments.


Fight the main competitor: Fierce competition requires clear differentiation and solid arguments.


Take advantage of Team Experiences: The wealth of individual knowledge is not being taken advantage of.

Solution Proposition

Online game in the format of a debate between rivals (product vs competitor).

Format

  • SCORM or Interactive PPT .

  • Online group activity


Why the debate format?

  • Active Participation

  • Challenge

  • Collaborative knowledge building.


Activity:

  • Step 1 - Guidelines and division of teams.

  • Step 2 - Teams meeting to create their sales strategies (speech).

  • Step 3 - Start of the Online Debate (Zoom)

  • Step 4 - Plenary meeting to discuss findings.


Debate Sequence:

Five fictitious customers bring a topic (or objection)

  • Team A - response (1 minute)

  • Team B - reply (30 sec)

  • Team A - rejoinder (30 sec)


*The teams could ask questions to their rivals.


How to increase interactivity?

Artificial intelligence was used to simulate customer questions - via CANVA.ANVA.

Gallery

Design Process

For any training process, it is essential to align expectations and needs.

Step 1 - Get to know the real needs of the client, stakeholders and the business in depth:


  • Meeting with marketing - list product needs and key messages.

  • Meeting with managers - learn about real experiences and development gaps.

  • Meeting with salespeople - learn about engagement demands.


Step 2 - Design and Validation of the Gamification Proposal


Step 3 - Creation of the discussion platform.


Step 4 - Orientation meeting


Step 5 - Implementation of the Training

Results

 
 

Consultants learned to collaborate, share knowledge and build solutions together, essential skills for teamwork and dealing with the challenges of the competitive market.

Márcio Landi Filho

Instructional Designer | Educational Project Manager

educadesignlab@gmail.com

+55 11 91376-4456

 
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